move cache object from 1.0 to 2.0
Cache kar objects from 1.0 that contain customized actors (i.e. not those shipped with 1.0) need to be migrated to the 2.0 installation. Any kars that include jars must be made into modules (see bug 4702).
#1 Updated by Chad Berkley over 9 years ago
I've been looking at this all morning and I think we should punt on this until after 2.0. We basically need to use the kepler 1.0 cache code to read the objects in the cache, then inspect the contents and update the 2.0 cache with the objects that we want. Getting the 1.0 code into 2.0 so that we can call it is going to be difficult to do without messing stuff up. I'd rather just do this in a separate utility after the release.
If anyone else has any other ideas about how to do this, I'm all ears.