Create a better scale for coloring of the tiles
Tile colors change relative to their count value. Colors darken as the count increases.
The brightness should be relative to the highest facet count available instead of the results found. So that the highest concentration on the map is always the darkest tile.
#4 Updated by Lauren Walker about 7 years ago
- translation missing: en.field_remaining_hours set to 0.0
- Target version changed from 1.8.0 to 1.7.0
- Status changed from New to Resolved
The DataCatalogView now normalizes the range of tile counts and converts that to a range of lightness percentage for a given hue.