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Task #6567

closed

Create a better scale for coloring of the tiles

Added by Lauren Walker about 10 years ago. Updated about 9 years ago.

Status:
Resolved
Priority:
Normal
Assignee:
Target version:
Start date:
06/12/2014
Due date:
% Done:

0%

Estimated time:

Description

Tile colors change relative to their count value. Colors darken as the count increases.

The brightness should be relative to the highest facet count available instead of the results found. So that the highest concentration on the map is always the darkest tile.

Actions #1

Updated by Lauren Walker almost 10 years ago

  • Parent task deleted (#6514)
Actions #2

Updated by Lauren Walker almost 10 years ago

  • Target version changed from 1.6.0 to 1.7.0
Actions #3

Updated by Lauren Walker about 9 years ago

  • Target version changed from 1.7.0 to 1.8.0
Actions #4

Updated by Lauren Walker about 9 years ago

  • Status changed from New to Resolved
  • Target version changed from 1.8.0 to 1.7.0
  • translation missing: en.field_remaining_hours set to 0.0

The DataCatalogView now normalizes the range of tile counts and converts that to a range of lightness percentage for a given hue.

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